D.Va's Boosters Establish Her as the Ultimate Aerial Defender
For a long time, I was not a fan of multiplayer games. I played plenty of them with my friends, but none kept my attention. My aim was poor, and seemed more a liability than help to my teammates. Subsequently, 2016’s Overwatch happened and introduced me to a character and an skill that's remained memorable ever since.
At first glance, D.Va, an esports star turned pilot who commands a MEKA, didn’t seem the type that should have appealed to me. The sniper Widowmaker was more my style, with her gothic look and measured speech. But D.Va possessed the advantage of being the role I prefer: a tank. The character that absorbs all that incoming fire while protecting damage-dealers and healers. Additionally, D.Va has dual modes: her out-of-mech state, in which she moves with a blaster, and her MEKA configuration, in which she’s strapped into her MEKA. These two forms make her quite distinctive, but there’s something else that makes her stand out among her fellow tanks, and is the reason I inevitably fell in love: her close-quarters and mobility skill, Thrusters.
Boosters is an ability that lets D.Va (in her MEKA form) launch into the air, providing a velocity increase and allowing her to fly forward for a set distance. But you can also alter course while airborne, choosing to ascend onto a higher level or veer entirely and navigate past barriers like corners or the objective. It gives D.Va a agility and unrestricted motion that none of the other tanks can really replicate — not even Reinhardt with his forward assault. D.Va’s Boosters is ideal for my approach: I prefer to absorb attacks and protect my team, while also being able to get out if the situation intensifies so I may reassemble – it makes me feel indestructible, even though this isn't entirely true.
D.Va’s Boosters isn't solely for travel; it also inflicts damage to foes along the route.
An offensive component exists to D.Va’s Boosters ability. When opponents obstruct the path as you’re using Boosters, they are knocked back for a set amount of harm. I assure you, there’s nothing more satisfying than finishing off a pesky Ashe by striking her directly with the mech. That serves as a lesson to attempt long-range attacks.
D.Va may not be the “best” tank in Overwatch 2 currently, particularly with characters like certain other tanks whose pure defensive skills make them a better pick for the current meta. But she’s also among the most original heroes I’ve ever played in a competitive title. I don’t think that any a direct counterpart to D.Va, and believe me, following experiences like Marvel Rivals since leaving Overwatch 2, I’ve been looking for my next D.Va, and my next Boosters, for a long time. The truth is, with extensive time as her, it seems there isn’t ever going to be as enjoyable and groundbreaking to play as D.Va. For all the faults Overwatch 2 might have, hero creation and skills are definitely not included.
- The MEKA Pilot shines at mobility and disruption.
- Her Thrusters provide unmatched aerial control.
- She can soak damage while creating opportunities for her team.
- Despite meta shifts, she remains a fan-favorite for her unique playstyle.